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Good practices on Cloud Saving

Saving systems are an integral part of the videogame experience, as words are to books or images are to films, to the point where we take this system for granted. It would feel odd for any gamer when a game doesn’t include one. So deeply embedded have the saving systems become, that videogames have invented multiple ways saving can become part of the gaming experience itself.

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Backend: as Important as the Game itself

When anyone mentions backend in videogames, most people tend to think about it only in terms of multiplayer games or downloadable extra content, as an important and obvious requirement for those kinds of game features. But let’s not forget the many other ways we can make use of backend development.

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5 Recurrent Issues in Videogame Development

The industry is growing and a lot of space is open for entrepreneurs and startups. Whenever you feel and think you’re ready to start developing your own videogame, it is important that you know beforehand the five most common issues that you will face.

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Mobile Games Issues with Frontal Camera Notch

Any QA testing team needs not only to take the front camera notch into consideration when testing, but it also needs a wide range of cell phone models because slight changes between them make a whole lot of difference for any, if not all, mobile games.

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Smart Speakers Postmortem

Smart speakers were one of the great technological developments of the previous decade. How is the experience of making games for them?

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